![]() Go to Khan's Heart with a Diplomatic Agent and perhaps some Prisoner's Honey and try to drop off a spy, then grow your spy network via Fulfill your spies' needs. Don't hand in singular Strategic Infos, though - get two of them, right-click to combine into Vital Intelligence with 40 Mirrors and a ztory/memory, then hand that in to either the Admiral or the Diplomat. supplemental income: Admiralty Commissions (distinct from port reports - these are things when you have to go to a specific far-off place the Admiralty chooses to get Strategic Info). Do as much of the quest as you can, sell the scintillack. Yes, the chance of success looks bad, but there are almost no consequences for failure. Find Port Cecil in the coral reefs, gather scintillack, and play chess with whoever agrees to play with you until you rack up enough horror so that you have to return to London. There's a limit to how many times you can do it. Find the Salt Lions, go there with enough space in the hold (20) and $200, go to London and don't forget to hand in the cargo at the London!!! event. Oh, and the chapel is usually nearby, where you might be able to get a third item, but it's nasty business so I can see why you might not want to mess with it (there's a less nasty aternative but it requires a good ship). you can find two items for a pretty epic quest (one of the first quests your captain gets, do tell if you need a more specific hint) and hand them in in exchange for $2000+. If you don't yet have it, head to Avid Horizon. lucky first-timer boost! if you don't yet have it. But raising a kid locks you out of the cheesy moneymaking option. The easiest powerup for all your future captains right now is the current one raising a kid: you'll have two picks from the legacies table, forever, unless you reset the lineage. It took a long time, but I was pretty pissed about the price tag on the NPC I planned to screw.ĭon't bother with a will, WILLS ARE DUMB SHIT With a will, you don't inherit the money directly, you inherit the lodgings and discrete deposits of $1000. THE GOOD NEWS IS: there's a place you can farm for money infinitely given a set of very specific circumstances. I needed a sturdy ship with two headcannons, and it wasn't happening. The playthrough was financially sustainable, in that I wasn't running out of money, but I was running out of things to do: my quests required me to procude rare items by killing extremely tough sea life. HOWEVER: I tried playing the game super fair, but with a lot of knowledge collected over several unsuccessful playthroughs. Other actions look fairly benign ("explore the island") but turn sour really fast (shadowy predator - very hard Veils or Iron check or your zailors get eaten - your zailors get eaten, because of course they do - few crew - stuck in zee sans fuel - the end). Some actions look like terrible options until you raise your stats to the sky, but the consequences of failure turn out to be minuscule or nonexistent. ![]() The biggest obstacle to a newbie is those scary success rate indicators. Luned: If I say no, what would be the next best source of Echo flow (besides Admiralty turn-ins)? Don't say anything at all. Do I have to finish that before I can find more tomb-colonists to deliver? They don't seem to be around in any of the ports I've found yet. One other question: I have ferried the first tomb-colonist to Venderbight, but not completed the follow-on quest. Is doing a couple more runs for BB with this captain my best bet to build up a bit of capital (enough to get a Will)? This is the first captain that's made it this far, and I'd be happy just to get her far enough along to manage the Will. I've got nowhere near enough money to get better lodgings or a Will, so suiciding this captain in hopes of a better map isn't a beneficial strategy right now. If I say no, what would be the next best source of Echo flow (besides Admiralty turn-ins)? I lost my first two captains to food/fuel issues. I turned in my Admiralty reports and got a few Echoes for those (less than 200), but I'm debating whether I should accept payment from BB or just tell him to pack sand and not do any more runs for him. I limped in scraping the bottom of the barrel in terms of food & fuel (& wouldn't have made it at all except for Frosthaven's freebies). Palmerston-it's about as far out from London as it can be on this captain's map). I'm on my third captain and have finally been able to complete the first BB delivery (souls to Mt.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |